Or use the PSI skill so weapons do not lose durability during that psi buff and combine it with repair so you do not need maintaince at all but this cost micro manegement and a Psi amp+psi points. You can complete the WHOLE game with melee+psi only then durability is not an issue you just need to commit your limited exp to that playstyle via the player choice. Melee weapons could not break so you could use them but then you more likely to take health dmg or you could use PSI too but then you use psi resources. (I think basic pistol loses 1 durability per 10 shots,laser pistol per 20 shots) If they are broken you can use insta repair kits but that cost money to buy. So if you maintain them once they around in condition 3. Usually if you took maintaince to 4 durability was not an issue but still using ranged weapon still have not just ammo cost but the cost of the maintaince tools.Īnd if player is commited to ranged weapon player style then he is likely commiting his limited"exp"/cyber points to help that playstyle.Īlso you could carry 2 or more weapons eg.first pistol break you switch to the second one but that is more inventory space.Īnd more importantly weapons could only break at 1 or some at 2 condition with % chance increasing as durability gets lower. Weapon degradation was part of the game balance just like in Stalker and Far cry 2.
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